Worked on this on and off for quite a while, and I think its time to call it done.
I'm using a few custom materials I made for depth blending and post processing. I may make another post breaking those materials later.
Big thanks to Cosimo Galluzzi for the use of his original design. Check out more of his work > https://www.cosimogalluzzi.com/
Pob - Unreal Engine 4
Marmoset is somewhat off compared the UE4 renders, but still decent